Category Archives: agile UX

8 Rules of Agile Architecture

Wow, the title sounds quite bombastic, doesn’t it? And I sound quite full of myself, don’t I? Well…perhaps I am. Nevertheless, I want to go on record withsome simple and pragmatic advice foragileorganizations and teams when they’re trying to sort out how architecture fits in agile contexts. 1. Allow Architecture to Emerge 2. A Picture is Worth… 3. Treat it Like a Product 4. Everyone is an Architect and Everyone Owns the Architecture 5. Keep it Simple and Connect to the Customer 6....

Addendum - An Agile UX Story

In myprevious postI shared about experience I’ve had in “connecting” UX activity into Scrum development teams. I tried to explain a pattern of collaborative partnering over either embedded UX in the teams or independent UX outside of the teams. I thought I’d share another story that illustrates an aspect of these ideas.

How should UX work in Agile?

Matt Kortering of Universal Mind, wrote a blog post aboutHow UX Fits Within a SAFe Environment. Lately I’ve been thinking about and writing about the scaling models, so a part of this fits well with current themes. But I don’t want you to get stuck on the SAFe bits here. I truly want this to be a generic blog post about handling UX concerns and x-team integration within anyagilemethod or approach. Here’s what Matt had to say towards the end of his post: